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Question by deathripper · Mar 15, 2012 at 08:37 PM · guimouse

Click Button

Hi,

I made a game with Keyboard controls, now I wanted to add a GUI, since I heared that GUI made in Unity uses a lot of performance I wanted to build my own UI by adding boxes which can be clicked.

My question is now when i have a block which should be clickable and then perform a certain task how can i do this ?

I guess the function would be OnMouseDown but how do I link OnMouseDown to a specific Keyboard Key ?

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Answer by DaveA · Mar 15, 2012 at 08:43 PM

You either code specifically to look for keys, or use the Input manager to map 'soft' keys like 'fire' to mouse buttons and/or keys.

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avatar image DaveA · Mar 15, 2012 at 08:44 PM 0
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http://unity3d.com/support/documentation/ScriptReference/Input.GetButton.html

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