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Question by Max1982 · Apr 09, 2015 at 06:16 PM · fonts

Change font style via Script in unity

Hi, i have script like that:

void OnGUI() {

     if(selectScreen){

         GUIStyle centeredStyle = GUI.skin.GetStyle("Button");
         centeredStyle.alignment = TextAnchor.MiddleCenter;

         // Next
         if( GUI.Button(new Rect(Screen.width/2 + 65, Screen.height-100, 120, 50), "Next") )
         {
             activeObjectIdx++;
             if( activeObjectIdx >= objects.Length )
                 activeObjectIdx = 0;
             
             SetActiveObject(objects[activeObjectIdx]);
         }    

Can you help me how to change font style to other? Please don't write "find solution in google" etc. I was looking for that, but I didnt find the right answer. My problem is that I dont know where I should put on code in my script and what it should be?
Thank you

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avatar image KdRWaylander · Apr 10, 2015 at 10:04 AM 0
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Well, first of all you should REALLY switch to the 'new' UI system from 4.6 ... like, really. ^^

You would be able to manipulate text-type objects with a 'font' property. You would only need this kind of code:

Adding the good library:

 using UnityEngine.UI;

In your variables declaration:

 public Text myTextIWannaChangeFont;
 public Font myFontIWannaUse;

In any of your functions, where you want to do it:

 myTextIWannaChangeFont.font = myFontIWannaUse;

For the old GUI system ... i don't know, i barely used it, sorry :D

avatar image NickP_2 · Apr 10, 2015 at 11:50 AM 0
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The OnGUI system is VERY SLOW, switch to the new UI system please. OnGUI is perfect for some debugging, perhaps? Don't touch it! ;)

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