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Question by brentshermana · Jul 13, 2015 at 12:16 AM · 2dmovementmove an object

Move object from point a to point b

Is there any command in the Unity API that will smoothly move an object from one point to another at a constant rate? I don't want to play around with physics because none of my other game elements are physics based, and I need the object to land precisely at the destination coordinate?

Some answers from similar questions have pointed to Vector3.Lerp(), but it's not giving me the effect I want.

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Answer by Xarbrough · Jul 13, 2015 at 12:18 AM

Yes, you can use MoveTowards().

MoveTowards Scripting API

Check out the example. It will move from point A to point B at a constant speed and will not overshoot.

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avatar image brentshermana · Jul 13, 2015 at 04:22 PM 0
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Short, sweet, and accurate. Thanks a bunch!

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