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               Question by 
               friesam · Jul 09, 2018 at 04:15 PM · 
                unity 5shaderunlit transparent  
              
 
              Unlit Transparent Shader
Hi Everyone,
Please I need help with editing the unlit/transparent shader.
I am working on image segmentation. So what happens is that when the image is too close to the camera it becomes too transparent. I want to change that to be opaque when it is too close.
I want to enable set opaque to 1. I think I am suppose to have a condition that sets alpha to 1 when alpha is 0.
I do not know how to go about it.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                