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               Question by 
               thegreatdave · Nov 04, 2014 at 09:47 PM · 
                mobiletouchguitexturecontrolsmultitouch  
              
 
              Multi touches problem
Here is my code: if (Input.touchCount > 0) { for(int i = 0; i < Input.touchCount; i++) { Touch t = Input.GetTouch(i);
                         if (t.phase == TouchPhase.Began) {
                                 // Are we touching the left arrow?
                                 if (guiLeft.HitTest (t.position, Camera.main)) {
                                         moveLeft = true;
                                     animBoy.SetTrigger("goingLeft");
 
                                 }
                     
                                 // Are we touching the right arrow?
                                 if (guiRight.HitTest (t.position, Camera.main)) {
                                         moveRight = true;
                                         animBoy.SetTrigger("goingRight");
                                 }
                     
                                 // Are we touching the jump button?
                                 if (guiJump.HitTest (t.position, Camera.main)) {
                                         doJump = true;
                                 }
                         }
 
                     // Did the touch end?
                     if (t.phase == TouchPhase.Ended)
                         {
                             // Stop all movement HOW CAN I CHECK WHICH TOUCH HAS BEEN ENDED???
                             doJump = moveLeft = moveRight = false;
                             animBoy.SetTrigger("idle");
 
                         
                         }
 
             }
                 }
How can i check which of my touch has been ended (or button released ) or can be done with sprites because guiTextures are changing because of mobile resolution.
Thanks in advance! :)
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