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Question by sonolil · Apr 06, 2015 at 06:06 PM · sprite editorsprite sheet

How to set pivot points automatically in sprite editor?

I have a sprite sheet to slice using grid mode. I'm willing to set the same custom pivot point for each tile instead of the already available ones such as 'center' or 'top left.'

How would I go about doing this automatically? I don't want to have to set it manually for each slice. And I don't want to use other strange gimmicks involving increasing the size of my sprite sheet.

Thanks.

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avatar image Spinnernicholas · Apr 06, 2015 at 06:08 PM 0
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Do you want every tile to have a different pivot, or do you mean setting them all to the same, but not one listed? eg. (3,7) or something.

avatar image sonolil · Apr 11, 2015 at 01:35 AM 0
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The latter. Actually I didn't think the former would be possible at all, but if it is then I wouldn't have to go grid-based.

Anyway yeah. The latter.

avatar image Spinnernicholas · Apr 11, 2015 at 03:41 AM 0
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That should be do-able. You might be able to select all the pivot points and move them at once. But, there should be a programmatic way to do it. I'll see what I can find.

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Answer by Zbigniew Wiadro · May 12, 2016 at 08:03 AM

Here is the solution: http://answers.unity3d.com/questions/761009/unity2d-sprite-editor-multiple-pivot-point-edit.html

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avatar image sonolil · Jan 29, 2017 at 02:02 AM 0
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Thanks! I've seen this answer and have been using this plugin for a very long time. Very useful. Sorry for taking too long to accept as answer.

avatar image StellarVeil · Sep 26, 2018 at 01:23 PM 0
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Thank you !

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