- Home /
How can I know if the currentAnimState is mirrored or not?
I need to know if the current animation state that is playing is set to mirror the animation or not:
What is the best way to achieve this? I wanted to use the AnimatorStateInfo but it only allows you to see the speed, length and if its looping or not...
mirroranim.jpg
(15.1 kB)
Comment
Your answer
Follow this Question
Related Questions
How do I make the transition between two states in the "Animator" happen instantly? 3 Answers
Animator - How to change the motion (Anim Clip) on a STATE through scripting? 1 Answer
is it possible to read states / transitions from mecanim in runtime ? 2 Answers
Checking Transitions in Animator 0 Answers
Unity 5 - nameHash obsolete? shortNameHash vs fullPathHash 0 Answers