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Question by
matrix4x4 · Aug 04, 2016 at 10:14 AM ·
shaderlightmappingbakeglobal illumination
some objects in scene bake success but standard shader turn off lightmap on unity5.3.2 and Unity 5.4.0b23 (64-bit)
who can tell me why frame debug show dynamic lightmap_off! i try bake gi, but same result! !
2-debug.png
(77.9 kB)
1-baked.png
(78.4 kB)
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