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Animation compression artifacts
I have a somewhat long humanoid animation (700 frames) that is constantly having very noticeable compression artifacts. I'm using Unity 2019.1.5f1. Example: https://imgur.com/a/z03Smmp . There are also small twitches and rotation errors in either feet or arms.
Reimporting doesn't seem to work, neither turning off compression apparently. The only thing that has worked is importing the file as if it was new (in other words, deleting the meta file so a new one is created) which makes some of the old artifacts dissappear, only to usually be replaced by new ones.
The only information I've found is this post about how compression works, but no solution. I've been dealing with this for a long time but can't ever find any info about it, any help?
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