- Home /
How to import an element when the game is build
Hello, at first, i´m begginer with unity3d, i only did a little things.Now i´m trying to import an external object. My idea is when i have the game build (i have an .exe) y want to import in this moment an element. I have the path of my object but i dont have idea how i have to work now. I´ve read about asset bundles but i didnt understand it. Anyone has any idea? Thank you so much!
you have the WWW class that can import videos, audios, images/textures ... What kind of object you would like to import?
And i can use it if the game is an exe yet? I want to import a maya object,i will try with a fbx. Thanks
Your answer
![](https://koobas.hobune.stream/wayback/20220613192047im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
Import .txt and make vector3 array 2 Answers
DllNotFoundException error 0 Answers
Using an external level editor? 1 Answer