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Grass hiding in exe file
Hello, I made my level in unity and I used grasses on my terrain. They are shown in editor mode as far as you see, but when I make my exe standalone file, grasses are shown only in one meter of fpscontroller. What can I do to solve this problem?
I point that I sets terrain settings and detail distance of it, but it doesnt work in final exe file.
Thank you.
Comment
Check your quality settings when you are running the standalone (the .exe)