Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Magris · Mar 08, 2015 at 12:11 PM · iosaudiounity5il2cpp

AudioMixer Script Not working ios 64bit build

NullReferenceException: A null value was found where an object instance was required. at EasyJoystick.On_TouchUp (.Gesture gesture) [0x00000] in :0 at VolumeSlider.OnValueChange () [0x00000] in :0 at UnityEngine.Events.UnityAction.Invoke () [0x00000] in :0 at EnergyBarToolkit.EnergyBarRenderer+EdgeEffectFunction.EndInvoke (IAsyncResult result) [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.UnityAction.EndInvoke (IAsyncResult result) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at Boo.Lang.Runtime.DynamicDispatching.Dispatcher.EndInvoke (IAsyncResult result) [0x00000] in :0 at UnityEngine.UI.Scrollbar.Set (Single input, Boolean sendCallback) [0x00000] in :0 at UnityEngine.UI.Scrollbar.Set (Single input) [0x00000] in :0 at UnityEngine.UI.Scrollbar.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.UI.Scrollbar.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.UI.Scrollbar.UnityEngine.UI.ICanvasElement.get_transform () [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at Boo.Lang.Runtime.DynamicDispatching.Dispatcher.EndInvoke (IAsyncResult result) [0x00000] in :0 at System.Array.InternalArray__IEnumerable_GetEnumerator[KeyValuePair`2] () [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IDragHandler] () [0x00000] in :0 at UnityEngine.EventSystems.PointerInputModule.ProcessDrag (UnityEngine.EventSystems.PointerEventData pointerEvent) [0x00000] in :0 at UnityEngine.UI.Scrollbar.UnityEngine.UI.ICanvasElement.get_transform () [0x00000] in :0 at UnityEngine.EventSystems.TouchInputModule.ProcessTouchEvents () [0x00000] in :0 at UnityEngine.EventSystems.TouchInputModule.Process () [0x00000] in :0 at EnergyBarToolkit.EnergyBarRenderer+EdgeEffectFunction.EndInvoke (IAsyncResult result) [0x00000] in :0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in :0 at Replacements.MSCompatUnicodeTable.get_IsReady () [0x00000] in :0 Replacements.MSCompatUnicodeTable:get_IsReady() UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute() UnityEngine.EventSystems.PointerInputModule:processDrag(PointerEventData) UnityEngine.UI.Scrollbar:UnityEngine.UI.ICanvasElement.get_transform() UnityEngine.EventSystems.TouchInputModule:processTouchEvents() UnityEngine.EventSystems.TouchInputModule:process() EnergyBarToolkit.EdgeEffectFunction:EndInvoke(IAsyncResult) UnityEngine.EventSystems.EventSystem:Update() Replacements.MSCompatUnicodeTable:get_IsReady()

(Filename: currently not available on il2cpp Line: -1)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

iOS IL2CPP Networking Issues Unity 5.0.x 3 Answers

Unity 5 AudioMixer nullreference on iOS using IL2CPP 1 Answer

AudioMixer Script Not working ios 64bit buil 0 Answers

ios 64bit overhead spike after update unity5 0 Answers

IL2CPP error on Unity5 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges