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How to import good quality png ?
If i use a good quality png and i put it on a tiny spirite i get a ugly picture. But if i put to a large sprite the image will be nice.
How can i add to a small sprite my png?
You can see the picture bellow, the smallest star the lines are not straight they are like a rasp.
What is the resolution of your image? Are mipmaps enabled? What do your import settings look like?
@brendanperry05 Thanks, Image resolution is 256*247 RGBA 32bit. I use normal standard import settings. No mipmaps.
I realized when i look in scene mode the png has a super quality but when i turn to a game mode then become ugly. I tried to change the grapics and game quality settings but nothing change.
As far as I have learned the general rule of thumb is to keep your textures in the resolution of 128x128,256x256,512x522,1024x1024, etc. I don't know how big of a difference that would make in this situation. It may be worth trying a higher resolution image. Also I would see how it looks with mipmaps enabled. Have you tried actually building your project to see how it looks on a real device?
You might consider using a different filter other than using the point filter and also check the max size import setting and your image size, you might have set the max size settings to a lower size then your image.
@$$anonymous$$illerOfS$$anonymous$$m7 Thanks I tried every max size import setting but not worked. And also check the filter mode, tried all of them and nothing big changes.
I realized when i look in scene mode the png has a super quality but when i turn to a game mode then become ugly. I tried to change the grapics and game quality settings but nothing change.
Answer by Mr_Teels · Sep 07, 2018 at 03:30 PM
That's because you lower the resolution (fewer Pixels). Maybe use vector pictures or a 8k Screen ...
Try out some specs in the Inspector.
I have 4k screen, but on my android device has a same problem. What does mean: Try out some specs in the Inspector?
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