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Question by
douglasg14b · Apr 01, 2015 at 11:52 PM ·
rigidbodyinterpolation
My rigidbody stutters when instantiated and force is first applied to it?
My rigidbody projectile seems to stutter when it's instantiated and force is first applied to it. I'm not entirely sure whats causing it, interpolation is checked.
The projectile first instantiated, then it is rotated, and then force is applied in the appropriate direction. Any ideas?
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