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3d object on GUI
Hello everyone! i should render a 3d object (a sphere) on a Gui element (a GUI.Button). How can i do this? I've read an answer but i haven't understood very well how to do it. I have to duplicate the camera i'm using, right? and then, have i to disable the gui elements on the cloned camera? what i have to write inside the OnGUI function? Thanks again!
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Answer by svenskefan · Sep 11, 2012 at 01:05 PM
Well the gui, regardless if it is thru OnGUI or the old guisystem, will always be drawn on top of everything else.
If you add a second camera with a higher Depth, It will work likewise.
So your only bet would be to use a third party solution for your entire GUI.
OK?