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Question by Pasketi · Apr 01, 2015 at 04:26 PM · c#prefabvariablepublic variable

How to force variables in a script to be unique to every instance?

I have a prefab for my level manager called "LevelManagerO" (O for Object) and all it has is a Level Manager Script, which has variables for the current level. However, if I update the prefab, it updates every variable to every scene it is in.

Can I force public variables to be set for every instance separately?

Thanks,

-P

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avatar image hexagonius · Apr 01, 2015 at 04:36 PM 0
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Have you set different values in the other scenes? Usually they get bold in the inspector and override the prefab until you select revert

avatar image Hrungdak · Apr 02, 2015 at 05:29 AM 0
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Without some code its hard to say. I would guess you use static variables.

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