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Question by Vampiressae · Jan 27, 2014 at 12:13 AM · webplayerphotonrpc

PhotonNetwork: no RPC fired in Web Player Build

I have this project, all is working as intended inside Unity and standalone build but the RPC's won't get fired in the Web Player build. Anyone knows what could be the problem? Thanks in advance ;)

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Answer by Vampiressae · Feb 15, 2014 at 07:59 AM

Alright everyone, I just found out the answer by my own :) If you ever consider using RPC with WebPlayer, just don't use byte[] as parameters. Use object[]. If you want to pass a custom class, just serialize it manually :)

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avatar image whydoidoit · Feb 15, 2014 at 07:59 AM 0
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Interesting - thanks for posting that.

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