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Question by 87manproductions · Mar 31, 2015 at 06:09 PM · errorcs0120

error 0120 Help

I keep having trouble with a C# script. I keep fixing errors, and unity finds other errors. One of which I can't figure out how to fix. `using UnityEngine; using System.Collections;

 using UnityEngine;
 using System.Collections;
 
 public class PresstoAttack : MonoBehaviour {
 
 
     // Update is called once per frame
     void Update () {
     if (Input.GetKey(KeyCode.RightArrow)) {
             Animator.SetBool("attacking", true);
        }
     else {
             Animator.SetBool("attacking", false);
         }
     }
 }
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Answer by DoTA_KAMIKADzE · Mar 31, 2015 at 06:51 PM

First of all when you post question about error then post it (I mean post whole error not just code).

From what I can see you use Animator class but should use Animator instance instead, something like this:

 private Animator anim;
 private void Awake()
 {
     anim = GetComponent<Animator>();
 }
 void Update()
 {
     if (Input.GetKey(KeyCode.RightArrow))
     {
         anim.SetBool("attacking", true);
     }
     else
     {
         anim.SetBool("attacking", false);
     }
 }
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