- Home /
Question by
raaiiny_ · Sep 25, 2020 at 06:30 PM ·
animationanimatoranimator controlleranimation script
Set the time of an animation keyframe per script?
I want to add a fluid landing bounce to my character, and I have come up with a formula that allows me to determine the speed of the bounce. However, it is dependent on the impact speed of the character. Can I somehow set the time of the animation keyframes per script in Unity, or is that not possible?
Thank you in advance
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613012538im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
unity animator transition keeps transitioning to beginning of animation 2 Answers
Animator.GotoState: State could not be found error fix? 0 Answers
Is there a new retargetting system for the animation in 5.5? 1 Answer
Can I play an animation with only 1 image for a duration? 0 Answers
[Solvedf]Animator is not playing an AnimatorController 2 Answers