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Unity Audio Output Data
Hello!
As you all know AudioSource has a function called "GetOutputData" my question is... are the values of this equal to the values from AudioClip.getData() ? If not i'm looking for a way to get the output data for a specified time or, better, a specified sample of the given audio file. GetOutputData just holds information about the actual playing part of the audio.
i hope you do know what i mean and can help me.
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