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tree billboard white outline problem
When the Unity tree is in the billboard state, the outline is brightened.
I currently use postprocess, beautify for the light environment.
I'm wondering if that's a problem with the Unity tree or if it has something to do with the light intensity.
If there is a solution, I'd love to know.
Answer by andrew-lukasik · Jun 22, 2021 at 07:22 AM
tech art 101
White outlines are caused by your source texture background color being white where it should match average color of your trees.
If your texture file format have no background color defined then it defaults to white thus causing this effect too.
To fix this create a green/brown background color in your texture file. Then move your transparency map to the alpha channel.
thank you for your kind answer. I already tried it, but even if I apply a solid color without making the background transparent A white outline appears.
Can you share/attach your source texture? (cropped chunk will be more than enough)