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Question by MrCodex · Nov 14, 2013 at 05:02 PM · animationcameralegacy

Camera AnimationClip must be marked as Legacy?

I have a camera and I want to make it play a cutscene/intro animation. I created an animation "CameraIntro" using the Animation window and added the animation to my camera's Animation component.

I also added a script in my main camera to play the intro animation:

 void IntroAnimation()
 {
     this.gameObject.animation.Play("CameraIntro");
 }

However, I keep getting

warning : The AnimationClip 'CameraIntro' used by the Animation component 'Main Camera' must be marked as Legacy.

error: The animation state CameraIntro could not be played because it couldn't be found!

I saw solutions involving the "Rig" panel, but I cannot find one for the camera. Help please.

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avatar image Key_Less · Nov 19, 2013 at 07:15 AM 0
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Hey $$anonymous$$rCodex, here are some related posts where I believe you can find your solution if you haven't already.

http://answers.unity3d.com/questions/575743/create-a-legacy-animation-without-a-model.html

http://answers.unity3d.com/questions/577801/animation-must-be-marked-as-legacy.html

Hope they help!

avatar image MrCodex · Nov 20, 2013 at 05:22 PM 0
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Thanks for the response $$anonymous$$ey_Less! I will look into it.

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