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Admob crashes game on initialize (IOS)
Hello, i am porting my game to iOS, but unfortunately admob crashes my game on initialisation:
 UnloadTime: 3.041708 ms
 2017-10-15 10:43:46.271445+0100 constructioncity2[581:88540] Uncaught exception: NSInvalidArgumentException: *** +[NSString stringWithUTF8String:]: NULL cString
 (
     0   CoreFoundation                      0x000000018286eff8 <redacted> + 148
     1   libobjc.A.dylib                     0x00000001812d0538 objc_exception_throw + 56
     2   CoreFoundation                      0x000000018286ef28 <redacted> + 0
     3   Foundation                          0x000000018325b6c0 <redacted> + 92
     4   constructioncity2                   0x0000000100e9f808 _kminitAdmob + 108
     5   constructioncity2                   0x000000010002b20c Admob__kminitAdmob_m2422791523 + 72
     6   constructioncity2                   0x000000010004cc98 GameManager_Start_m3059414928 + 60
     7   constructioncity2                   0x00000001005ada54 _Z31RuntimeInvoker_Void_t2863195528PK10MethodInfoPvPS2_ + 28
     8   constructioncity2                   0x0000000100e8d404 _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 68
     9   constructioncity2                   0x000000010079eda8 _ZN19ScriptingInvocation6InvokeEPP18ScriptingExceptionb + 52
     10  constructioncity2                   0x00000001007934c4 _ZN13MonoBehaviour30InvokeMethodOrCoroutineCheckedE21ScriptingMethodIl2CppP15ScriptingObjectPP18ScriptingException + 1076
     11  constructioncity2                   0x00000001007936d0 _ZN13MonoBehaviour30InvokeMethodOrCoroutineCheckedE21ScriptingMethodIl2CppP15ScriptingObject + 44
     12  constructioncity2                   0x0000000100792690 _ZN13MonoBehaviour16DelayedStartCallEP6ObjectPv + 88
     13  constructioncity2                   0x000000010066225c _ZN18DelayedCallManager6UpdateEi + 676
     14  constructioncity2                   0x000000010074bcfc _Z10PlayerLoopbbP10IHookEvent + 624
     15  constructioncity2                   0x00000001009b3604 _ZL19UnityPlayerLoopImplb + 20
     16  constructioncity2                   0x0000000100015bc0 UnityRepaint + 140
     17  constructioncity2                   0x0000000100025610 -[UnityAppController(ViewH(lldb) 
I am initialising admob this way:
         #if UNITY_EDITOR
         #elif UNITY_ANDROID
             Admob.Instance().initAdmob(androidAd, null);
         #elif UNITY_IOS
             Admob.Instance().initAdmob(iosAd, null);
         #endif
Any ideas would be appreciated, thanks
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