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Question by
Sandy Gifford · Mar 30, 2015 at 04:09 PM ·
gameobjecteditorhandle
Show Editor Handles at Object Location
Is there any way to show a compound object's editor handles (drag, rotation, scale) at the object's actual location as opposed to the average center of all of its parts? It's a little frustrating having to drop a tiny sphere at 0,0,0 under my empty game objects every time I want to visualize where their children are relative to them.
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