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Skinned Cloth Editor Crashs
I have recently "dabbled" in the area of cloth rendering with unity, but I have came to a problem with the unity editor. whenever I try to use the Skinned Cloth Renderer, the unity editor suffers from drastic frame drops, almost to the point of crashing. The game runs fine when I play it, but when I try to edit what vertices act like cloth, the editor freezes. when it freezes, I get this message in the console, "Combine Mesh instance 4509 is null". what do I do?
I've just found out a workaround - you can disable Skinned$$anonymous$$eshRenderer in editor and still edit SkinnedCloth parameters - without performance issues; in my case verts are displayed with wrong translation - but I can still edit them and the changes actually work. Btw, this problem occurs on only one of many models I'm using in my project (maybe it's because of the large nr of verts in mesh).
I tried your workaround and it still continues to freeze on intervals. Anybody else know of a fix?
Answer by WILEz1975 · Aug 19, 2014 at 11:25 PM
Only way i found is set Time.timeScale=0.00001f; for pause the game.
Your answer
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