Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Reaper1121 · Mar 29, 2015 at 12:38 PM · unity 5cameragrass

Camera not showing grass if looking down at 90

Hello. I don't know how that is possible but if i set my rotation 90 to look down 90 0 0 the grass is not showing but if its less than 90 lets say 89 then the grass is showing up. What is wrong with the camera or unity engine? i am using unity 5 beta.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image adelphiaUK · Mar 29, 2015 at 12:46 PM 0
Share

Why are you using the BETA still when Unity 5 has now been released? Also, can you give a little more information like what you are program$$anonymous$$g for (Android, iOS, Windows etc.) and what language? A little bit of code and / or screen shot of your scene might help.

avatar image Reaper1121 · Mar 29, 2015 at 12:58 PM 0
Share

There is no code the camera is using default settings main camera and the terrain and details that is the grass is default too.

avatar image Reaper1121 · Mar 29, 2015 at 01:53 PM 0
Share

The grass if from unity default assets. And i can see it in scene and in game if its not 90 rotation.

2 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by Corinator3000 · Mar 29, 2015 at 06:38 PM

Default grass in unity is rendered as a billboard, meaning it will always face the camera. If the camera is facing down at a 90 degree angle, the grass will be parallel to the terrain and therefore will not show. If you don't want this to happen, try making the minimum y in the mouse look script less than 90.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by Owen-Reynolds · Mar 29, 2015 at 03:18 PM

That's how it works. Grass isn't displayed when looking straight down. There's no good way to do it.

Move around at various angles and you'll see the problem. Try the same thing with grass in an other 3D setting (some free to play MMO, etc... ) and you'll see a different version of the same problem.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Reaper1121 · Mar 29, 2015 at 04:31 PM 0
Share

Yup... Thats the problem... I wanted to make a good looking backgroud but no.... a problem that cant be fixed. thanks for telling.

avatar image Owen-Reynolds · Mar 29, 2015 at 05:00 PM 0
Share

It isn't really "a problem that can't be fixed." It's not something wrong with Unity. The idea just doesn't make sense.

Grass billboards textures are meant to be seen from the side: the base of the grass, going up to the flowers/tips. As you change the angle more and more, they look worse. Looking straight down, the system could lie them down. But then it would look like a massive windstorm had recently blasted everything.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

22 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Smooth Camera follow 3 Answers

Passing Underneath Section of a Mesh 0 Answers

Camera projection matrix parameters unit 1 Answer

My camera change script is not working fluently its flickering 2 Answers

What is difference between local and global coord Vector3. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges