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How to manupulate objects in 3d(Steering Behaviours)
I am having problems manipulating my objects in 3d. The problem is caused by the center of gravity on my objects.For example when I try to chase a ball using a steering behaviour I get some weird results because the my direction vector is pointing from the player'rs center of gravity to the ball's center of gravity. so in general the player tries to move his center of gravity to the ball's center of gravity which results in some cases the player pushing through the field.Any help will be appreciated
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