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How do I make and object move in sync with its animation?
So I have an animation in which the character lunges forward and punches. Everything LOOKS fine but the character doesn't actually move with the animation even though the animation shows them moving forward. Is there a way to make the object's position move with the animation so that when the character lunges, they are actually moved to the point they lunge to? Thanks!
Is Apply root motion Parameter on your animator component on that object, ticked as true?
Answer by theANMATOR2b · Jun 06, 2018 at 02:39 AM
Is the root bone animated to move forward during the animation?
I'm pretty sure it is. I have root transform bake into pose(XZ) active, so the animation shows the character moving forward but the moment the character goes back to their idle animation it awkwardly jumps back to the position it was at when the animation started
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