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Problem with animation precision
(Unity 5.3.1.p1 Personal)
Hello,
I'm new in Unity and I have problem with rotating animation.
I want to rotate object by 180° around y axis. So I made animation. Start 0°, End 180°, uncheck Loop Time and hit Generate Root Motion button. Attach to animator, check Apply Root Motion and made transition from Idle. Everything works well but the rotation is not precision.
It rotates randomly
178.2789
178.3417
178.2559
Here are some other screens.
What I did wrong? I know, I can use script this case but i want to use animation.
edit: sorry for my english
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