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Question by StuwuStudio · Jul 07, 2017 at 01:22 PM · heightmapworldperlin noisemountains

Infinite mountain height map

I'm working on a large exploration game that require a realistic world generation. I've tried fractale perlin noise but it isn't enough good for me. What I need is a map that work a bit like Mathf.PerlinNoise (You enter the coordinate and it return the height/value). The result should look like what there's in real life: alt text alt text

I don't want to use asset on the assets store to get want because the price is always high and the most of the time, the asset produce a map that is not infinite. Of course, I'm not going to wait for an awnser, just a clue or algorythm could help me reach my goal.

mountain2-height-map-merged.png (358.4 kB)
mountain-height-map-merged.png (355.3 kB)
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avatar image StuwuStudio · Jul 08, 2017 at 11:56 PM 0
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Why do everyone ignore my question?

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Answer by Major · Jul 09, 2017 at 12:20 AM

Check out this post, might have something that you're looking for.

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