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Macbook internal GPU crash
Hey,
My Unity Editor currently crashes quiet often on my Macbook (Intel HD 4000) and I always receive the following message in the Crash Reporter:
.Application Specific Information: abort() called
Application Specific Signatures: Graphics hardware encountered an error and was reset: 0x00008003
So I don't know where to find what that error actually means. Does anyone know whether this is related to a Driver or Unity related bug or whether this might be caused by a too high usage VRAM?
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              koobas.hobune.stream
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