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Question by
PlutDem · Nov 10, 2014 at 08:50 PM ·
c#editoreditor-scriptingserialization
Is it possible to create a custom gettter/setter on SerializedProperty ?
Is it possible to create a custom gettter/setter on SerializedProperty?
Vector3 vector3 = serializedProperty.vector3Value; My myValue = serializedProperty.myValue;
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Hello! Did you check out this blog post about serialization? Perhaps you'll find it useful: http://blogs.unity3d.com/2014/06/24/serialization-in-unity/
Also - let us know what you have tried and what didn't work.
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