- Home /
In App Purchases & Ads not working in app after publishing to Google Play using Android App Bundle
Hello guys, I recently updated my app to fulfill GPlay requirements of 64 bit support. I uploaded the Android App Bundle built using Unity 2018.3.0f2. The problem is when the apk's are generated by Google play, In App Purchases and Admob Ads are not working. I have even tried using the bundletool to build apk from .aab file on my machine and the ads and IAP don't work still. Who has faced a similar problem and how did you fix it??
I agree with the opinion above, the window for calling the Google Play shopping interface doesn’t work for me either
Answer by beldeabogdan · Aug 24, 2019 at 02:43 PM
My guess is that you're not building the Android Manifest correctly. For ads you need to include the app id in the manifest. You might want to read about manfmerger.
Your answer
Follow this Question
Related Questions
HELP Build error for Android Unity 2018.2.21f1 in Google Services 0 Answers
Google play says i have "in app purchases" but i dont... 3 Answers
UnityIAP not restoring purchases on Android 1 Answer
Google AdMob Banner Ad shows on unity debug editor but does not show on android apk build. 0 Answers
Your app is using an unsafe implementation of WebViewClient.onReceivedSslError handler. 1 Answer