- Home /
Can I change Terrain resolution when zooming out
Hi,
In my "town-building"-kind-of-game, I am using a Terrain as my ground. The ground should be mostly flat with rivers and lakes carved in it. Because of how close I like the camera to be able to be, the resolution needs to be rather high. The Terrain works ok, I can zoom in and the river edges looks fine. However, when I zoom out the resolution drops. Can I change the threshold for when this happens, and the amount of the resolution change? Perhaps Unity Terrain is not a good solution for this type of ground?
The Terrain is 200x200 width and height and 1025 height map resolution. I've tried increase the height map resolution but it's the same thing.
I've attached picture of the effect. Thank you!!
Answer by peterhoglund · Nov 14, 2017 at 11:17 PM
Turned out it was "Pixel Error" in the Terrain settings i was looking for.
Answer by DougRichardson · Nov 14, 2017 at 06:15 PM
In Terrain inspector, see Base Map Distance and Base Texture Resolution.
Base Map Distance The maximum distance at which terrain textures will be displayed at full resolution. Beyond this distance, a lower resolution composite image will be used for efficiency.
Base Texture Resolution Resolution of the composite texture used on the terrain when viewed from a distance greater than the Base Map Distance.
Thank you for answer! I tried those but it didn't seem to be a texture issue. However i adjusted the Pixel Error value and that worked :)
Your answer
Follow this Question
Related Questions
Android hortographic camera cropping 1 Answer
terrain settings for an fps/rpg freeroam 4 Answers
Build options with only resolution 2 Answers
Game Play Resolution 2 Answers
Max density of terrain detail mesh brush too low after upgrading to 2019.1. 1 Answer