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Question by kwoo17 · Dec 03, 2016 at 09:34 AM · videomeshrendererandorid

Do you know how to play multiple videos simultaneously?

Hello.

In my project, I want to make more than two video screens in virtual reality mode of Unity and play different movies on them simultaneously.

To this end, I employed ExoPlayer as a video player and made video track renderers for different movies. After that, I instantiated their own SurfaceTextures and Surfaces with OpenGL ES 2.0 in Android.

In addition, corresponding mesh renderers were created in Unity side. They have materials that contain their own shader to be supported the GL_OES_EGL_image_external extension.

However, I do not know how to pass each stream of video track renderers to the different mesh renderers. When I play a video, all screens show the same video.

Is there anyone to have any experience or idea to implement this issue?

Thanks!

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