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Question by Gatau · Mar 20, 2015 at 05:15 PM · playmaker

Behaviour on playMakers "Invoke Mthod"

So, I want to invoke a method of an object not existing in the scene yet. I use the "Find Game Object" and the "Invoke Method" but what is "Behaviour" in "Invoke Method"? It's description says "Parameter: String" and its required. When I put the script name there I get the error:

Main Camera missing behaviour: LevelStarter

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Answer by UNZoOM · Mar 20, 2015 at 05:32 PM

Behvaiour(String) is nothing but the Method Name you want to call.

like so, Invoke("MyMethod", 5); // where 5 is the delay before the function is called.

also better check if object is active which can be done in various ways for example ,

 if( GameObject.activeInHierarchy)
 Invoke("MyMethod", 5);
 
 function MyMethod()
 {
  // MyMethod Actions to be performed after a delay of 5 seconds.
 }




Main Camera missing behaviour: LevelStarter is because there is no Script known as LevelStarter attached to the Main Camera.

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avatar image Gatau · Mar 20, 2015 at 06:33 PM 0
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But there is a field for "Behaviour" and another for "$$anonymous$$ethod Name". $$anonymous$$y guess is that it "behaviour" should be "script name". Thank you for reply. $$anonymous$$aybe my error in my question is something else then.

avatar image UNZoOM · Mar 20, 2015 at 07:58 PM 0
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what function are you using , it seemed like you are using Invoke() ?

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