- Home /
Emission Issues
I am trying to grasp the lighting power behind Unity 5, and learn how to best use it in my games. I'm learning light probes and reflection probes, but Emissions are getting the better of me. It's not that I don't know how to enable it, its that when I do, there's no light.
The cube and sphere both have the Emission set, with a map just to play around, but it doesn't seem to light anything. I tried looking at all the manual but it doesn't say anything really. It just explains the settings. I've tried searching for tutorials on how to do emissions but didn't really find any. What am I not doing that I should be?
Answer by Aeleck · Mar 20, 2015 at 11:26 PM
Looks like I need to look up this more so. Finally clicked that I needed to make it static (all objects that will be affected by global illumination).
Your answer
Follow this Question
Related Questions
Close emissive materials not working 0 Answers
Why does the emissive material not work on the surrounding objects? 3 Answers
Change emission with script 0 Answers
Reflector Vest/Roadsign Shader 0 Answers