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Prefab referenced into Inspector and then Istantiated: Twice in memory?
Hello guys, a simple question:
1) If I Reference a prefab into the inspector, It is loaded into the memory immediately right? if Yes WHERE is COUNTED into the Profiler? Asset OR Built-in Resources OR Not Saved, OR Scene Memory ?
2) If This prefab referenced into the inspector IS NOW istantiated, it means that is Duplicated into the memory? because of point 1) ? Thus, 2X size in memory? and thus if I Istantiate 3 times I will have 3+1(because of the inspector ref.) objects in memory ?
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