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Question by
Deeo · Oct 21, 2018 at 06:35 PM ·
script.loading filetable
loading information from a file
Looking into it I have been wondering if its worth to save alot of my building data, Towers and structures information, in a table or file and have it load into an array with all the information when needed or should i just stick to scripts attached to each game object that houses the data?
Wondering if anyone has input on which approach is more efficient?
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