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Question by ammar26 · Jun 19, 2013 at 11:36 AM · transformvariableclassmonobehaviourapi

How transform Variable is accessed in Scripts ?

My question is about the class hierarchy and API of Unity. I am curious and want to know how "transform" variable is accessed in our scripts by Unity. As all of our scripts are extended from MonoBehaviour Class and I don't found any variable named transform in MonoBehaviour class. I want to know how this variable is accessed when we do this

 using UnityEngine;
 using System.Collections;
 
 public class example : MonoBehaviour 
 {    
 
   void Update() 
   { 
     transform.Translate(Vector3.forward * Time.deltaTime);
   }
 }

Does anyone from where this transform variables comes ?

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Answer by whydoidoit · Jun 19, 2013 at 12:22 PM

transform is a property of MonoBehaviour (not a variable).

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avatar image ammar26 · Jun 19, 2013 at 12:50 PM 0
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Where i can find the list of all properties of $$anonymous$$ono Behaviour ? Because I didn't find them in Scripting Reference

avatar image whydoidoit · Jun 19, 2013 at 01:02 PM 0
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You're right, it appears to be missing, how strange. I think it used to be in there!

avatar image ammar26 · Jun 19, 2013 at 01:04 PM 0
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ok Thanks

avatar image ArkaneX · Jun 19, 2013 at 02:14 PM 0
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Actually it is included in Script Reference - Object>Component>Behaviour>$$anonymous$$onoBehaviour

avatar image whydoidoit · Jun 19, 2013 at 02:16 PM 0
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I can't see it on that page... Am I going word blind ??? (Nor can Ctrl-F find it...)

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Answer by JacobK · Jun 19, 2013 at 02:11 PM

Transform is a property of GameObject

http://docs.unity3d.com/Documentation/ScriptReference/GameObject.html

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avatar image whydoidoit · Jun 19, 2013 at 02:18 PM 0
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It is also a property of $$anonymous$$onoBehaviour/Behaviour/Component etc not just GameObject.

avatar image ammar26 · Jun 19, 2013 at 02:20 PM 1
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yes, but our scripts are extended from $$anonymous$$onoBehaviour, not GameObject class

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