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Smooth Extruded Mesh?
Hello,
I'm using the code from the procedural extrusion example:
I'm using graphics primitives to draw arbitrary shapes such as the one pictured below.
I'm wondering if anyone knows how to go about smoothing the resulting mesh.
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Answer by morbidcamel · Dec 23, 2013 at 07:48 AM
Hi - you need to calculate the tangents of the mesh. That took away a lot of my pain with procedural meshes
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