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Question by zero6251 · Mar 18, 2015 at 12:39 PM · movementplayerplatformerleft

How do I script movement for my player?

Hi I am trying to make a simple 2D platformer and I am having the hardest time trying to figure out how to get my block to move and when I think that I fixed it Unity says "An instance of type 'UnityEngine.Transform' is required to access non static member 'Translate'." all I want is for it to move left and right THATS ALL! Help!

 public var movespeed = 5f;
 function Update ()
 {
 
 if(Input.GetKeyDown(KeyCode.A)){
 Transform.Translate(Vector3.left * movespeed * Time.deltaTime);
 }
 }

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Answer by Landern · Mar 18, 2015 at 12:41 PM

You are using "Transform" like a type, if you want to modify the transform of the gameobject this script above is attached to, use:

 transform.Translate(.....);

If you use the uppercase T version you are trying to make a call on the class as thought Translate function/method is a static.

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