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Can Unity WebGL access mobile sensors?
I have developed a mobile panorama app with a Gyroscope-camera controll for android. Now I thought I can convert it to a WebGL build to test it on android and IOS. Can Unity WebGL access the Gyroscope or other sensors on an android or IOS device?
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Answer by Wurghi · Apr 15, 2015 at 01:11 PM
I need to bump this. I'm on a similar project right now. WebGL with VR/Pano viewing via accelerometer/gyroscope would be very interesting. Hope there's some enlighment soon.
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