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WebCamTexture issues iOS 6
Working on an app for a client that involves augmented reality using the device camera. Currently, I am using a WebCamTexture to get a video feed from the device. It works on all of the other platforms I've tried (Mac, PC, Android 4.x, iOS 7+) but crashes on iOS 6 (6.0.1, 6.1.3, 6.1.6). The WebCamTexture also crashes in a blank project on iOS 6.
The project is currently being developed in Unity 4.6.3p1.
I was just wondering if anyone else has had issues with the WebCamTexture on iOS 6 or if Unity has stopped supporting it or something.
I can post more info if needed.
Answer by adam13 · May 30, 2015 at 11:26 AM
I'm seeing the same problem on 4.6.4p1. I'm going to look through the list of patch releases to see if there are any that might resolve it.
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