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Character's Feet Rotated Weirdly
It was all fine and dandy until updating to Unity 5, then the model's feet were rotated weird.
http://answers.unity3d.com/storage/temp/42662-feetroll.png
Here is what it's supposed to look like (The IK foot bone rotation also rotates the foot):
Answer by hav_ngs_ru · Mar 16, 2015 at 03:27 PM
check feet bones' roll. If it is not equal to zero - it may cause such issies. but I've had thees in Unity 4.6 too...
The feet bones' roll is zero...and I'm still completely clueless as to what the problem is.
Also, I'm not exporting as an FBX, I'm using the actual .blend file to import. I've never had problems with it, and it updates automatically for a very fast workflow, so I don't really want to go back to FBX.
Thanks for the answer!
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