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Question by kumarc123 · Mar 16, 2015 at 05:51 AM · editorscript loading

How do I know what script a gameobject is missing?

Hi friends,

many times I'll impart some prefabs, samples and packages from my colleagues, web, etc. When I import like that sometimes I see some script which was assigned was not loaded due to inexistense, or some compiler errors etc.

In this case unity doesn't tell what script it is actually missing? It jsut shows like this.

alt text

How can I know what is actually missing, so that I can ask my friends to give this. It seems complicated when we have too many scripts and assets.

missing.png (14.6 kB)
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avatar image tigertrussell · Mar 16, 2015 at 06:55 AM 0
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I don't know if this will work, but try going to the options of the Inspector tab itself and changing it from "Normal" to "Debug". It might show it, there?

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Answer by Mmmpies · Mar 16, 2015 at 08:56 AM

This may well help Daikon-Forge-Fix-Missing-Scripts but in your case you could just ask your friend what scripts are on that gameobject, it must be complete in their setup.

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