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How to rotate and re size an imported mesh ?
I have imported a mesh of a human character (The construction worker) but the mesh when the game runs appears to be sleeping . How do change its orientation. And also I have tried importing the mesh of another character which is downloaded from internet , but only the head of that character appears and even this is not in proper orientation. I have tried to import this mesh onto a prefab to which the scripts are applied. Please Help !
do by "but the mesh when the game runs appears to be sleeping" you mean there is no animation?
no the character stays horizontal and even if i rotate it during play is stays in horizontal position
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