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Question by NDPW · Mar 15, 2015 at 03:46 PM · convertscreentoworldpointwidth

convert screenwidth to ScreenToWorldPoint

Hello, I am working on a script and I basically made everything in the game screen to world. But now I want to calculate the screen width so I can make multiplayer controls. How do I get the screen width that has a value I can use with the rest of my scripts. To clear things up, here is what I am trying to do:

 if (pos.x > (Screen.width/2)){
 
 }

(pos.x is converted to a ScreenToWorldPoint.)

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avatar image maccabbe · Mar 15, 2015 at 03:56 PM 0
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I feel like pos should work if you use the correct camerea, i.e. camera1.ScreenToWorldPoint(pos) vs camera2.ScreenToWorldPoint(pos).

avatar image NoseKills · Mar 15, 2015 at 04:33 PM 0
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Perspective or Orthographic camera ? If it's orthographic, i think ou would've found the answer pretty quickly with search. For example here

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