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Question by connie · May 30, 2012 at 06:14 AM · arrayloopbooleanforlength

how do i make a loop for a boolean?

hi guys, how do i make a loop for a boolean and compare it to an array.length?

  var isCorrect : boolean;
 
  function finish() {
     
     if (dragTgtScript.isCorrect == true){
 
        for(var j = 0; j <= dragObjIndex.length; j ++ ) {
         
         if (dragTgtScript.isCorrect[j] == dragObjIndex.length){
         //winGame.animation.Play("move");
         print("win game!");
         }
        }
    }
                 
 }
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avatar image flamy · May 30, 2012 at 07:28 AM 0
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question not clear, update it properly

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Answer by tomka · May 30, 2012 at 07:10 AM

I think you mean, "How do I have multiple guard conditions".

You can do something like this:

 var isCorrect : boolean = false;
 function finish() {
    for (var j = 0; j < 10 && !isCorrect; ++j) {
      //do some stuff
    }
 }

or, if you want to break out of a loop, you can include "break"

e.g.

 for (int i = 0; i < 10; ++i) {
    if (i == 3) break;
    else Debug.Log("" + i);
 }

Will produce the following output:

0 1 2

Note: only up to "2" because once "i == 3" is true, we "break" the loop.

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Answer by connie · May 30, 2012 at 08:35 AM

i do a drag and drop objects. and when the objects snap: isCorrect = true. and the dragObjIndex is array. so i wanna make if all objects snapped to its position. you win the game. this is the snap

 function snap (objToSnap: GameObject, posToSnap: Vector3) {
     
     objToSnap.transform.position.x = posToSnap.x;
     objToSnap.transform.position.y = posToSnap.y;
     canSnap = true;
     isCorrect = true;
     dragObjScript.isMatch = true;
     //objToSnap.name = "Snap";
     print("Snap");
 }
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