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Question by crzyone9584-2 · Mar 14, 2011 at 03:09 AM · guiboxwordwrap

Word Wrapping Gui.Box

Been trying for a while now. Thanks for all the help that I've been getting. I've learned a lot so far. So my question.. I have changed the width of my Gui.Box and need it get it to wrap the words.

public class About : MonoBehaviour {

public Vector2 scrollPosition = Vector2.zero; public TextAsset textAsset; public Texture texture; public GUIStyle style;

// Use this for initialization void Start () {

}

// Update is called once per frame void Update () {

}

void OnGUI(){

 GUI.Box(new Rect(Screen.width / 8 + 50, 0, 1024, 1024), texture);
 GUI.BeginGroup(new Rect(Screen.width / 4 +50, Screen.height / 4 -50, 600, 600));


 //Begin Scroll Slide
 scrollPosition = GUI.BeginScrollView(new Rect(0, 0, 600, 500), scrollPosition, new Rect(0, 0, 600, 500), alwaysShowHorizontal: true, alwaysShowVertical: true);

 if(GUI.skin.customStyles.Length > 0)
     //Add content to the scroll area.
     GUI.Box(new Rect(0, 0, 600, 500), textAsset.text, style.wordWrap = true);

 //End Scroll Slide
 GUI.EndScrollView();

 GUI.EndGroup();

}

}

any clue how to get it to work correctly?

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Answer by Eric5h5 · Mar 14, 2011 at 04:04 AM

Check "word wrap" in the GUIStyle in the inspector.

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avatar image crzyone9584-2 · Mar 14, 2011 at 04:08 AM 0
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I should of said that the error was saying

" The best overloaded method match for UnityEngine.GUI.Box(UnityEngine.Rect, string, Unity,Engine.GUIStyle) has some invalid arguments"

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